Obscura® Studio

Design lighting in real time. Decide with precision.

An immersive 3D environment where photometry, materials and atmosphere respond instantly — turning calculations into clear, spatial decisions.

Obscura® Core

Simple scenes. Focused studies. Built for solo designers and small teams.
  • Core photometric calculation tools
  • Multi-format import (DXF / GLB / IFC)
  • Real-time simulation
  • Independent luminaire integration (IES and 3D model)
  • Up to 20 luminaires per project
  • Single lighting scenario per scene
  • Essential textures and object libraries
  • Standard email support

Obscura® Pro

More capacity.
More flexibility.
No limits.
  • Core photometric calculation tools
  • Multi-format import (DXF / GLB / IFC)
  • Real-time simulation
  • Independent luminaire integration (IES and 3D model)
  • Unlimited luminaires per scene
  • Multiple scenarios per project
  • Extended textures and object libraries
  • Priority support
Start with a 14-day free trial.

Frequently Asked Questions

Below are concise answers to the most common questions about Obscura: its philosophy, capabilities, technical framework, and intended use. If you require more detailed or project-specific information, please contact us directly.
1What is the philosophy behind Obscura?
Obscura is built on three core principles: Light is not only technical, it is experiential. Design decisions should be understood spatially, not only numerically. Real-time simulation reduces uncertainty and restores clarity in the design process. Obscura exists to bridge measurable performance and lived atmosphere.
2What is Obscura?
Obscura is a real-time 3D lighting simulation platform designed to explore, compare and present lighting atmospheres in both outdoor and indoor environments.
3Does Obscura perform photometric calculations?
Yes. You can define calculation surfaces and obtain key metrics such as average illuminance and uniformity.
4Can I import my own luminaires?
Yes. You can import 3D models and attach IES photometries to create custom luminaire assemblies.
5Which file formats are supported?
Photometry: IES 3D models: IFC, FBX, GLB (recommended)
6Can I simulate real environmental conditions?
Yes. Obscura allows you to define geographic location, date, time, sun and moon position, as well as weather conditions (fog, rain, snow).
7Is Obscura suitable for both outdoor and indoor projects?
Yes. It is particularly powerful for urban outdoor environments, but it can also be used for interior lighting scenarios.
8Can I compare different lighting scenarios within one project?
Yes. Projects can be duplicated to test different luminaires, mounting heights, spacing, and night-time programming strategies.
9Can I export images and reports?
High-resolution image export is available. Advanced PDF reporting (including luminaire schedules and calculation summaries) will be introduced in a future version.
10What technology powers Obscura?
Obscura is built on Unreal Engine, enabling real-time photorealistic rendering and fluid navigation.
11What configuration do I need to run Obscura?
Obscura is built on a real-time global illumination rendering engine. This architecture requires a recent GPU with DirectX 12 support and hardware ray tracing capabilities, a technology available on NVIDIA GeForce RTX cards (20 series and above) and AMD Radeon RX (6000 series and above).


Minimum requirements

•⁠ ⁠CPU: Intel Core i7 8th gen or AMD Ryzen 7 equivalent, 6 cores minimum
•⁠ ⁠GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 XT or equivalent (8 GB VRAM minimum)
•⁠ ⁠RAM: 16 GB
•⁠ ⁠Storage: SSD, 15 GB free space
•⁠ ⁠OS: Windows 10 / 11 64-bit
•⁠ ⁠DirectX 12


Recommended requirements

•⁠ ⁠CPU: Intel Core i7 12th gen or AMD Ryzen 7 6000 series and above
•⁠ ⁠GPU: NVIDIA GeForce RTX 3070 / 4070 or equivalent (8 GB VRAM)
•⁠ ⁠RAM: 32 GB
•⁠ ⁠Storage: NVMe SSD, 20 GB free space
•⁠ ⁠OS: Windows 11 64-bit


Validated reference machine: MSI Katana 15 B12VGK-208FR (2023)

This configuration: Intel Core i7-12650H, RTX 4070 Laptop (8 GB GDDR6), 16 GB DDR5, PCIe 4.0 SS, is the machine on which Obscura is tested daily. It represents a comfortable entry point for full professional use, including mid-to-large scenes with multiple lighting scenarios.


Obscura does not run on Mac or Linux. Integrated GPU solutions (Intel Iris, integrated AMD Radeon) are not supported.